- Support for the latest major audio compression scheme for all platforms.
- Optimized support for Ogg Vorbis compression and decompression.
- 3D sound positioning, spatialization and attenuation.
- Multi-channel playback (4.0, 5.1).
- Batch control of pitch, volume, attenuation, Sound Actors, Sound Groups, compression and other parameters.
- Extensive debugging tools monitor resource usage.
- Visual Sound Cue Editor in UnrealEd for complete control over sounds, sound levels, sequencing, looping, filtering, modulation, pitch shift and randomization.

