Built-in Networking

Built-in NetworkingUDK provides a flexible, high-level network architecture suitable to many genres of games, as well as simulation projects.

Networking screenshot
  • Internet and LAN play support.
  • Client-server model support for up to 64 players.
  • Support for non-dedicated listen servers.
  • Gameplay feature support in network play.
    • Vehicle-based multiplayer games.
    • Competitive team games with NPCs or bots.
    • Co-operative play in single-player focused games.
  • Auto-downloading and caching content.
    • User-created maps, bonus packs, complete game mods and more can be downloaded on the fly.