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Real World Physics

Real World PhysicsUDK gives weight to all your creations through its state-of-the-art physics system powered by NVIDIA’s PhysX system. Intense physics can be visually modeled using Unreal PhAT and destructible environments will immerse your player.

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  • Unreal PhAT
    Visual physics modeling tool built right into UnrealEd. Build and tweak your physics directly with this in-editor.
  • Intense Physics
    Rigid bodies, soft bodies, elastics, ragdoll characters and dismemberable objects are directly in your control.
  • Animation Blending
    Combine physics and animations in new ways by blending existing animations together.
  • Vehicle Support
    Fully integrated vehicle physics support allows you to easily add vehicles, for use by the player or AI, both solo and online.
  • Crowd System
    UDK’s flocking technology allows you to simulate crowds of hundreds of characters within a scene.
  • Destructible Environments
    UnrealEd’s fracture tool allows you or your player to realistically tear your entire world apart, piece by piece.

  • PhysX