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Whizzle Developer Diary

Hear how Psyonix used the Unreal Engine 3 toolset to make Whizzle, the first standalone game created from the ground up with UDK.

Developer Diary

 

Developer: Psyonix Studios

Game: Whizzle

Description: Vertical scrolling puzzle game in which you swish through levels as Whizzle, an adorable sea creature that collects floating goodies and air pockets. Release your tiny comrades from their cells but be sure to avoid the electrifying stingers of the jellyfish.

Featured UDK tips in this developer diary:

    • Rapid prototyping with Unreal Kismet
    • Implementing physics with Unreal PhAT
    • Modifying Gears of War 2’s fluid surface actor for underwater visuals
    • Dynamically blending animations with the AnimTree Editor